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Queendoom Recent News

Queendoom Recent News

Queendoom RSS Feed Events and Announcements for Queendoom

  • Demo released and some balancing

    by JohnHacker on March 24, 2017 at 9:11 pm

    We’ve released a new game demo with a playable level and warriors unlocked on the ingame shop.We’ve also made some changes on the balance of the game. We look forward to read your opinions about the game difficulty!- Improved warriors attack range- Lowered Pestilence health- Increased teleport range by 2 meters- Increased player and castle door health by 15%Have fun and thanks for playing! […]

  • Update: some balancing and new hit indicator

    by JohnHacker on December 11, 2016 at 11:40 pm

    Hello! We’ve just updated Queendoom with a small new feature: a hit indicator will now tell the exact point where the arrow hits when you hit an enemy. We’ve also made the game a bit easier, given that we were seeing it was too hard for the most part of the players.Thanks for playing! […]

  • Some improvements

    by JohnHacker on November 13, 2016 at 4:18 pm

    We’ve updated Queendoom with a few improvements and fixes:The images delivered ingame will be a bit more sharpFixed a bug that allowed the player to teleport outside the play areaImproved the understanding of the ingame shopUpdated November 16thNew patch update improving a little bit how warriors behave when reaching enemies. […]