Phosphor Games

The Brookhaven Experiment


The Brookhaven Experiment Recent News

The Brookhaven Experiment Recent News

The Brookhaven Experiment RSS Feed Events and Announcements for The Brookhaven Experiment

  • The Brookhaven Experiment – 5-Dec-17 Update

    by mrpenbrook on December 5, 2017 at 9:46 pm

    This is a minor update, including the following: Basic support for the new Windows Mixed Reality devices. These devices should play similarly to existing Vive and Oculus devices. In supporting these new devices, we also added a “generic” path so that the game should work with devices other than Vive, Oculus or WMR. No other devices are officially supported, so we can’t guarantee your experience on these other devices, but if you make us aware of issues we will try to address them. Tweaks to the “Whisperer” end boss in Town Square. He was way too hard to beat, mainly because he had super-high HP and it was impossible to shoot his eyes due to collision on his snout. Happy holidays and enjoy! […]

  • The Brookhaven Experiment – 31-Oct-17 Update

    by mrpenbrook on October 31, 2017 at 10:23 pm

    Happy Halloween, creature hunters! We realize it’s been a long time since we updated The Brookhaven Experiment, so we are happy to announce the release of our Halloween 2017 Update for Steam VR.This update features the following: New survival levels: Radio Tower and Darkholme Manor New weapon: Falcon (crossbow) New throwable: Auto-turret New ammo types: Tracer and Toxic Ammo New enemies and bosses in both campaign and survival modes Various bug fixes, polish and gameplay tuningPlease post if you encounter any issues. We realize that a few are still having “Fatal Errors” and other crash issues; we will try to get as much info as we can from you, to determine why this might be happening. […]

  • The Brookhaven Experiment – 07-Dec-16 Update

    by PhosphorGames on December 8, 2016 at 12:44 am

    Hello everybody!Just a quick update to address a few issues that came to light after our previous update was released into the wild. This update includes the following changes:- Fixed nav volumes blocking gunfire in some survival maps.- Fixed Oculus Touch tutorial controllers appearing offset and at the wrong angle.- Updated credits.Please continue to let us know if you run into any problems. […]

  • The Brookhaven Experiment – 05-Dec-16 Update

    by PhosphorGames on December 6, 2016 at 4:27 am

    Hello Everyone!We’re happy to launch this update adding support for the Oculus Touch to The Brookhaven Experiment!Some additional improvements and fixes include:• Improved Japanese localization• Japanese VO, voiced by Atsuko Tanaka• Added Oculus Touch support• Fixed a crash that occurred on some AMD cards on startup• Fixed Windows firewall warning popping up on first run • Decreased difficulty of Storm Drain• Enemy pathing improvements• Performance improvementsLet us know if you see any issues, and\or if you’re having an awesome time shooting monsters and scaring your friends! […]

  • The Brookhaven Experiment – 28-Oct-16 Update

    by PhosphorGames on October 28, 2016 at 10:53 pm

    Hi everyone!Here’s an update just in time to terrify yourselves and scare the candy corn out of your friends and family in The Brookhaven Experiment during Halloween!21 Steam Achievements have been added. A wide range of minor fixes which include:- Optimization and performance improvements- Enemy pathing issues addressed (enemies getting stuck, preventing waves from ending)- Collision issues addressed (headshots fixed)- Knife again requires you to swing it (no instant knife kill on contact, sorry!)Initial support for the following languages (some bugs remain, but we wanted to include at least the 1st pass in this update)-French-Italian-German-Spanish-Korean-Japanese-Russian-Simplified Chines […]