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VRobot

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VRobot Recent News

VRobot Recent News

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  • Multiplayer with ❤️


    by gamescodedogs on January 11, 2018 at 4:07 pm

    Hello, friendsIt is Oleg speaking. Usually, it is Anastasia who writes here, but I’ve decided to take advantage of her being on vacation and tell you all the truth.You have probably lost us, haven’t you? We will explain everything right now :)First of all, New Year an Christmas in Russia are celebrated differently from the other parts of the world. People in Russia stop working on 31st of December and they go back to work only on 9th of January.Second, we’ve been very busy with only one thing for quite a while now – adding multiplayer to the game. I would really love to show you screenshots and other related stuff, Anastasia is protecting the players from us, developers, and tells us that showing you pictures without giving an opportunity to actually play multiplayer is evil. We are in a real hurry trying to bring you multiplayer in January, but there is hell lot of stuff to change to do so. For example, today was the day we first played with a controllable crowd of robocitizens, they are really funny and crash everything standing on their path, – it resembles controlling the minions in the Overlord game a lot.It is hard to say how much time exactly did we spend on search for the design of ours and enemy’s robots. Thank you for voting for different designs, it had inspired us to work harder.Here are some sketches of the energy generator, it is responsible for the zone where the robots get charged up. Therefore, the enemy generator will only hurt other robots, so we’ve divided the map into friendly and hostile zones.To sum everything up, dear players, we are here, working hard and hurrying up as much as we can. Please leave this post a like and cheer us up with some funny comments down below so that we know you are still here by our side! […]



  • Merry Christmas! 50% Off


    by Ca6aka6apa6aka on December 22, 2017 at 3:26 pm

    Hello, friends!Today’s Friday is twice more pleasant than usual – not only weekend is coming up, but also – everyone’s beloved holiday! Luden.io team is wishing you a Merry Christmas! We wish you to have great mood and have fun! Let all your wishes come true! Thank you for staying with us this year and for active participation in the development of the project. Your advice was always useful to us, and your kind words always warmed our hearts and gave us faith in what we are doing Without your participation, our game would not have turned out so cool!We have ambitious plans for the next year already, and without your participation, well, we won’t make it.Stay with us – a lot of new and interesting things are going to come up.To celebrate this magical holiday, we’ve put out a 50% discount on our game!Merry Christmas! […]



  • Robo-emotions


    by Ca6aka6apa6aka on December 19, 2017 at 3:53 pm

    Hello, friends! How are the Christmas preparations going on? Are you in rush trying to find presents and sweets?It is hot in our studio too, because we are actively discussing the enemy-robot. You’ve helped us greatly with choosing its concept by voting. This is an important choice to make indeed since it will determine how you are going to see the enemy and how he will see you in multiplayer mode!The most important task is now ahead of us – add facial expressions to the robot. Even though it sounds weird, but after playing a few games with confrontation, we’ve realized that it is very important to see the opponent’s emotions. For example, anger, when he is hit, joy, when he wins or annoyance in case of defeat.We want to please you with the results of our hard work and new emotions!Share your opinion with us in the comment section below, vote for upcoming features: https://trello.com/b/h9y2lIHMIf you wish to follow the news about the game and participate in its development – feel free to subscribe to our pages on Twitter and Facebook. We are always welcoming all your commentaries! […]



  • Star News!


    by Ca6aka6apa6aka on December 7, 2017 at 3:33 pm

    Friends, there is a movie coming to the theaters soon, and even if you do not love it, you’ve definitely heard of it!After “Transformers” and “Thor”, we could not miss “Star Wars” out. Now there is a huge object flying to each city which resembles a huge Death Star. You are not going to see a real Death Star, so you should enjoy ours. And, since we’ve managed to grab your attention, we would love to tell a bit about what is our team busy with at the moment :)Our game designer Denis began to code so that the development of the progress goes faster. With his own hands he is creating character’s health system, which is necessary for him in order to create a possibility add an opponent. Our main goal is to prepare enemy AI, which will be fun to fight with using methods which are already used in the game (throwing hammer, using a sword and etc.). To make it a really nice one, we want to test our idea using multiplayer – if you find interesting fighting each other, AI will also be fun to fight for you.The area we’ve shown you on a gif about locomotion is a piece of a new map we are making exclusively for multiplayer. A robot dummy which is just hanging in the air is your future opponent. We will tell you about everything in detail when the map or the robot will get more “ready”.And in the end, a piece of insider information about what our programmers are doing while Denis is coding for them Share your opinion with us in the comment section below, vote for upcoming features: https://trello.com/b/h9y2lIHMIf you wish to follow the news about the game and participate in its development – feel free to subscribe to our pages on Twitter and Facebook. We are always welcoming all your commentaries! […]



  • Locomotion


    by Ca6aka6apa6aka on November 29, 2017 at 4:23 pm

    Greetings, friends!I’ve told you that we are working on locomotion a few times already, but seeing is better than reading, ain’t it?Before making this come true, our game designer spent some time playing different games to see the good and the bad examples of locomotion. As you can see for yourself, the teleport is no more, and all the movement is done using controllers, and the player is changing the speed of movement to his liking. This mechanic is only a small part of the global rework we have in mind.The option we’ve shown you today is not the final one, we will make it better so that all the movements seem smoother and none of the players could feel dizzy.We will also continue to work on the enemy robot, adding multiplayer and dealing with leaderboards. Which of these implementations are you waiting for the most?Share your opinion with us in the comment section below, vote for upcoming features: https://trello.com/b/h9y2lIHMIf you wish to follow the news about the game and participate in its development – feel free to subscribe to our pages on Twitter and Facebook. We are always welcoming all your commentaries! […]