http://www.htcvivegamereviews.com HTC VIVE, Oculus Rift, OSVR Reviews, Let's Play, News, SteamVR Fri, 30 Mar 2018 02:05:23 +0000 en-US hourly 1 http://www.htcvivegamereviews.com/wp-content/uploads/2017/11/cropped-transparentSQ-32x32.gif HTC Vive Game Reviews http://www.htcvivegamereviews.com 32 32 Operation Warcade VR Recent News http://www.htcvivegamereviews.com/operation-warcade-vr-recent-news/ http://www.htcvivegamereviews.com/operation-warcade-vr-recent-news/#respond Thu, 29 Mar 2018 04:48:45 +0000 http://www.htcvivegamereviews.com/?p=2660 Operation Warcade VR Recent News

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Operation Warcade VR RSS Feed Events and Announcements for Operation Warcade VR



  • PSVR version April 11, 2018


    by ivanovich on March 29, 2018 at 2:23 pm

    Operation Warcade will be released for PlayStationVR April 11th including a physical edition in Q2 […]



  • Published v.1.6 – Special vehicles


    by ivanovich on January 11, 2018 at 7:13 pm

    – Improved driving of land vehicles to avoid dizziness.- Improved the simplified fly mode of helicopter to avoid dizziness.- Many small improvements and bug fixes.PS: Stay tuned for the next updates. We have nice surprises waiting including the cooperative multiplayer. […]



  • Published v.1.5 – Special M4 Rifle tracker compatible


    by ivanovich on November 17, 2017 at 7:31 pm

    – New game mode: “M4 Rifle” compatible with tracker guns like PPGun, Hyperkin, etc. The game will automatically detect the tracker-compatible control device at the start of the game. But you can also choose this new game mode from the options menu without Tracker required. Enjoy it!- We love TIME CRISIS. In homage to this classic game we have added the action “duck” in all the immersion points. – We are also fans of MATRIX. Now the bullets at the imersion points are a little slower improving the ‘bullet time’ effect. But don’t relax! Now any bullet will kill you. – Improved settings screen.- More graphical and overall performance optimizations.- Bug fixes.PS: Stay tuned for the next updates. We have nice surprises waiting including the cooperative multiplayer. […]



  • Published v.1.4 – Special graphics


    by ivanovich on October 25, 2017 at 1:58 pm

    – Improved explosions graphics effects.- Improved sound of explosions and grenade launchers.- Improved water quality (Level 2 and 6).- Improved global ilumination.- Improved terrain materials.- Improved weapons details and materials.- Tons of minor improvements.- Bug fixes.PS: Stay tunned for the next updates. We have nice surprises waiting 😉 […]



  • New FREE demo!


    by ivanovich on October 3, 2017 at 6:54 pm

    1- Open the store page <HERE> 2- Scroll down and use the “Download demo” button in the RIGHT side of your screen3- Enjoy it! […]

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Apex Construct Recent News http://www.htcvivegamereviews.com/apex-construct-recent-news/ http://www.htcvivegamereviews.com/apex-construct-recent-news/#respond Wed, 28 Mar 2018 04:50:12 +0000 http://www.htcvivegamereviews.com/?p=2654 Apex Construct Recent News

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Apex Construct RSS Feed Events and Announcements for Apex Construct



  • Patch 1.01 now live: New options for Locomotion & more!


    by Fast Travel Games on March 27, 2018 at 9:02 am

    Action/adventure players, we are happy to announce that Patch 1.01 for Apex Construct is now live! This patch addresses some key things you have been asking for like Additional options for Locomotion and Increased walking/running speed, along with other improvements to the game:Full patch notes:Added alternative FPS-style free locomotion methods for Vive players. These are accessible from the Settings menu. Updated tutorials for this in mission “Hello World”.Raised the walk and sprint speeds for free locomotion.Fixed issue in mission “Into the Dark” where security card spawned in the wrong locationSeveral fixes to presentation of the found number of secrets on the Mission Selection Map (the numbers were wrong!)Fixed issue where all found terminal texts wouldn’t unlock in the Data bankAdded back mysteriously missing secret in mission “With Friends Like These”Fixed missing mission objectives in “With Friends Like These”Fixed issue where VO in mission “With Friends Like These” would sometimes overlap.Fixed issue where you could get multiple overlapping menu UI:s in your Inventory.Added tutorial for teleporting up laddersFixed issue where items would sometimes fall through the inventory instead of getting put in the correct slotMade items easier to pick up from a distance.Fixed issue where you could inadvertently modify items in a sub menu when opening it.Now, go save the world! (or what´s left of it…)/The team at Fast Travel Games […]



  • Apex Construct is finally released for PC!


    by Fast Travel Games on March 20, 2018 at 3:34 pm

    We are so proud to launch our debut title Apex Construct for PC players around the world! Apex Construct is a VR exclusive single player action/adventure, something that is not very common in VR gaming today.We are also extremely happy to see the positive reception from both traditional gaming media and VR media. But most importantly – we hope you enjoy the game! […]



  • Apex Construct review: 5 out of 5 stars by VRFocus


    by Fast Travel Games on February 21, 2018 at 12:27 pm

    Apex Construct has launched for PSVR, with the release for Oculus Rift, HTC Vive & Windows Mixed Reality taking place on March 20.VRFocus has review the PSVR version and gives it the highest possible rating: 5 out of 5 stars! They say “Apex Construct is the standard by which future VR titles will be judged, and an indicator that VR has stepped up its game.”Meanwhile, we at Fast Travel Games are working on optimizing the game for PC in time for the launch…Read the full review from VRFocus here: https://www.vrfocus.com/2018/02/review-apex-construct/ […]



  • Apex Construct releases March 20 on PC & includes full locomotion


    by Fast Travel Games on January 18, 2018 at 10:18 am

    Hi, happy to announce that Apex Construct, our action/adventure built from the ground up for VR, will be releasing on March 20 for HTC Vive, Oculus Rift & Windows Mixed Reality. It will also include the option to play the game using full locomotion (=direct movement with smooth turning), in addition to teleportation-based movement.Hope you are as excited as we are:-)/Andreas, Fast Travel Games […]

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Returning to the Water http://www.htcvivegamereviews.com/returning-to-the-water/ http://www.htcvivegamereviews.com/returning-to-the-water/#respond Tue, 27 Mar 2018 17:43:15 +0000 http://www.htcvivegamereviews.com/?p=2648 Returning to the WaterOcean Rift has been added to HTC Vive with a Review and Let’s Play(COMPLETE VIDEO)

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Ocean Rift has been added to HTC Vive with a Review and Let’s Play(COMPLETE VIDEO)

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Aeon and Payday 2 VR Videos Added http://www.htcvivegamereviews.com/aeon-payday-2-vr-videos-added/ http://www.htcvivegamereviews.com/aeon-payday-2-vr-videos-added/#comments Thu, 11 Jan 2018 18:35:04 +0000 http://www.htcvivegamereviews.com/?p=2637 Aeon and Payday 2 VR Videos AddedA new game has been video’d – Aeon. I will be reviewing the game shortly. Also, part 6 of Payday 2 VR has been added.

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A new game has been video’d – Aeon. I will be reviewing the game shortly.

Also, part 6 of Payday 2 VR has been added.

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2 New Gameplay Videos http://www.htcvivegamereviews.com/2-new-gameplay-videos/ http://www.htcvivegamereviews.com/2-new-gameplay-videos/#comments Tue, 09 Jan 2018 08:59:05 +0000 http://www.htcvivegamereviews.com/?p=2630 2 short gameplay videos of Blade Runner 9732 and Pegasus Door.

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2 short gameplay videos of Blade Runner 9732 and Pegasus Door.

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Slabo? Recent News http://www.htcvivegamereviews.com/slabo-recent-news/ http://www.htcvivegamereviews.com/slabo-recent-news/#comments Mon, 08 Jan 2018 19:30:16 +0000 http://www.htcvivegamereviews.com/?p=2624 Slabo? Recent News

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Slabo? RSS Feed Events and Announcements for Slabo?



  • Got some news!!!


    by Zames Games on April 4, 2018 at 12:08 pm

    -We have lowered the price-We have added 500 Steam achievements ( every 2 seconds in maze = 1 achievement)-We have added some new horrifying props inside the mazeHope that you will enjoy!Have fun and do not forget to tell friends about our game!Best,Zames Games […]



  • Version 1.0.3


    by Zames Games on December 28, 2017 at 4:39 pm

    Ho ho ho!Dear followers, we have finally launched new version!So what we have done in this update:HTC Vive and Microsoft Mixed Reality supportNew custom VR handsNew SFXTomorrow10 a.m.-50% winter saleWe wish all a Merry Christmas and a Happy New Year! Best,Zames Games […]



  • Version 1.0.2


    by Zames Games on December 11, 2017 at 4:28 pm

    Screamer on 1…2.. You won’t be alone in the maze anymore! Try to find clues to all puzzles while someone is staring at you…Guys, on this week we will launch new update! “Slabo?” will support HTC Vive!!!Best,Zames Games […]



  • Version 1.0.1


    by Zames Games on December 6, 2017 at 4:58 pm

    So here is what we have done so far: Created new version of our maze (we have cutted out big amount of dead ends) Added 2 new puzzle doors Fixed old bugs Hope that you will enjoy! And we are really waiting for your feedback!Best,Zames Games […]



  • Out now!


    by Zames Games on November 29, 2017 at 9:53 pm

    Slabo? VR is out!And it comes with a discount – Start Special Promo (25%)Have fun exploring our maze and finding all the hidden items and clues.We will be uploading huge updates next few days. Hope that you all will enjoy them!Looking forward to your feedback. […]

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Crashimals Recent News http://www.htcvivegamereviews.com/crashimals-recent-news/ http://www.htcvivegamereviews.com/crashimals-recent-news/#comments Mon, 08 Jan 2018 19:20:26 +0000 http://www.htcvivegamereviews.com/?p=2612 Crashimals Recent News

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Crashimals RSS Feed Events and Announcements for Crashimals



  • Bug Fixes, small tutorial


    by agentfx on January 5, 2018 at 11:06 pm

    I think, now I’ve gotten the case of the cakes not resetting bug dialed, which as any programmer will tell you means its solved! Bugs never come back… ok that’s all sarcasm, I hope to have resolved it. I also added a first pass at a tutorial-ish picture to the back of you. Its rough and not super helpful but its a small start to helping people learn the controls. […]



  • Physics Stability, & Korean


    by agentfx on October 30, 2017 at 3:00 pm

    Big physics stability improvement. There’s now a noticable stability improvement to the puzzles where there used to be a bit to a lot of jittering as the puzzles settled, now there is little to none.Another level of optimization removing a few thousand extra polys, so should run even better on lower end supported machines. And Korean language support! HTC is from South Korea and I thought why not add Korean? My friends wife is Korean and was gracious enough to help me with the translation. Thank you Caroline! […]



  • Bug fix for Oculus Users


    by agentfx on October 13, 2017 at 9:51 pm

    There was a bug in the last update for Oculus users concerning head height that’s now corrected. […]



  • Chinese Language option


    by agentfx on October 6, 2017 at 7:18 pm

    Added Chinese language option in the start area. If you’ve played it in English try Chinese! So much better in Chinese if you ask me. Only kidding, but it is kinda fun. Also it was my first time adding another language. TIL I can’t proof read my work in another language, hah. […]



  • 16:9 Vive update


    by agentfx on September 26, 2017 at 5:11 pm

    Small update. I updated to the latest version of Unreal which now has 16:9 for vive playback, which is good for streaming w/o those side black bars. […]

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Aeon Recent News http://www.htcvivegamereviews.com/aeon-recent-news/ http://www.htcvivegamereviews.com/aeon-recent-news/#comments Mon, 08 Jan 2018 19:10:25 +0000 http://www.htcvivegamereviews.com/?p=2601 Aeon Recent News

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Aeon RSS Feed Events and Announcements for Aeon



  • Aeon anniversary


    by Aeon on May 22, 2018 at 3:34 pm

    Thank all of you who playing our game and be with us in the past one year.Aeon was born on this day last year, This is our first time launching our own game on steam.We even didn’t know what the earlier access is by that time, We were totally Steam Newbie, We even debate with the guy who gave us the first bad review by dozen of e-mail, because we thought why the hell there is someone dont like our “awesome” game? Sorry man, Forgive the newbie.We received a lot of good reviews and also a lot of bad reviews in the past one year, Thanks for those who love our game, also truely thanks for those tell us what we’re lack of with bad reviews, help us improve our game. Each player’s suggestion we read carefully and actively modify.You playing gave us encouragement, So again , A big Thanks to everyone who play our game, We are very grateful!We know that we are still very small,We know that we still have many shortcomings,We will continue to working our ass off on this game,Thank you for playing our game! […]



  • Hotfix: Fixed newer Windows MR can’t finish Tutorial.


    by Aeon on May 22, 2018 at 11:38 am

    We must apologize to Windows MR users! The last version supposed to fully support MR, but because we were using a older version MR device as develop tool, Made us didn’t be able to located a bug which will cause user stuck at the end of Tutorial.Now we finally fixed this bug, Hope you enjoy the game! Sorry again for the stupid mistake! […]



  • Oculus Supported!


    by Aeon on February 8, 2018 at 5:47 pm

    We added full Oculus support, Wish Oculus players can have fun with our game!A few improves too:1, Fixed a bug where extra level 1 can not be finished.2, Fixed a bug of BGM switch in extra level 1.3, Fixed some achivements. […]



  • v1.12 Improved game play


    by Aeon on December 20, 2017 at 2:36 pm

    We did a lot improvement on game play and fixed some bugs. Here is the details:1. We got a lot feedbacks says the game is too hard. So we moved the original hardcore game play to “Expert” Mode, and made some changes to normal and easy mode : – Easy Mode: Enemy’s bullet will miss some time, health value incressed. – Normal Mode: Enemies outside your view will not be able to hit you within a few seconds, to give you chance to notice them and respond. – For All Mode: Added a enemy sensor to help you allocate enemy. This is off by default, you have to go to optional panel if you want to turn it on.2, Fixed the VR hand position bug, now it matchs your real hand position correctly.3, Fixed a bug : In level 1, Some robot will fall into some weird place where you can not kill them.4, Improved spawn point of all enemies, for better game experience.5, Removed the punishment of bullet time when you using locomotion. 6, Expanded the trigger area for switch gun.7, Added fast turn key, Now you can use your right hand touch pad to quickly turn 45 degress to left/right.8, Improved the gun fire effect, now it doesn’t block your view any more. […]



  • V1.11 Added slow motion toggle option and left handed option.


    by Aeon on July 25, 2017 at 6:01 pm

    By some player’s request, We added 2 options :1 , Toggle option for slow motion, Now you can choose to toggle slow motion by single press your grip button instead of hold it.2, Left handed option is for left handed people, so they can use right controller’s touch pad to move.3, Fixed some small bugs. […]

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The Invisible Hours[Complete], Payday 2 VR and Top 8 Worst 2017 HTC Vive Games I played http://www.htcvivegamereviews.com/invisible-hourscomplete-payday-2-vr-top-8-worst-2017-htc-vive-games-played/ http://www.htcvivegamereviews.com/invisible-hourscomplete-payday-2-vr-top-8-worst-2017-htc-vive-games-played/#respond Fri, 05 Jan 2018 22:33:52 +0000 http://www.htcvivegamereviews.com/?p=2593 The Invisible Hours[Complete], Payday 2 VR and Top 8 Worst 2017 HTC Vive Games I playedTons of new videos added this week. 4 videos of Payday 2 VR – featuring the basic tutorial missions and 2 bank heists. Check them out here. I have also completed The Invisible Hours – each video is a separate chapter of the game. Check them out here. Lastly, make

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Tons of new videos added this week.

4 videos of Payday 2 VR – featuring the basic tutorial missions and 2 bank heists. Check them out here.

I have also completed The Invisible Hours – each video is a separate chapter of the game. Check them out here.

Lastly, make sure to watch the TOP 8 Worst HTC Vive Games I played in 2017 Video.

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PAYDAY 2 VR Recent News http://www.htcvivegamereviews.com/payday-2-vr-recent-news/ http://www.htcvivegamereviews.com/payday-2-vr-recent-news/#respond Tue, 02 Jan 2018 00:23:45 +0000 http://www.htcvivegamereviews.com/?p=2579 PAYDAY 2 VR Recent News

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  • 5 years ago, 5 hours ago


    by OVERKILL_Almir on May 23, 2018 at 6:33 pm

    5 years ago, and some five hours ago the PAYDAY 2 pre-order opened up on Steam. 2 hours later we reached number one on the top seller list – all categories. At the same time, the predecessor PAYDAY: The Heist made it up to 8th place. Crime was everywhere.That moment five years ago meant something important to all of us in the OVERKILL crew. It was a moment of pride for me personally, and as I type these words I get very emotional thinking about everything we’ve experienced together.On behalf of the rest of the gang, I’d just like say thank you for your support over the years. We do not forget. Thank you. Making PAYDAY 2 together with you, and continuing to do so five years down the line, that is the best cooperative game of all. We cannot wait to show you what we got cooking.[www.overkillsthewalkingdead.com]Keep those helmets flying,OVERKILL_Almir […]



  • PAYDAY 2: Update 180


    by OVERKILL_Tobias on May 17, 2018 at 12:13 pm

    ​We have a massive update ready for you, with over 100 fixes and tweaks. There are big and small fixes, in all areas of the game, and on over 20 levels. For example; the Side Jobs have now been added to the lobby menu so both host and client can access the feature. The Akimbo White Streaks now also have the Immortal Python skin from the 1000 achievement milestone. Stay calm and keep heisting.OVERKILL_TobiasOVERKILL – a Starbreeze Studio.Update 180.0 ChangelogUpdate size: 80.3 MbGeneralFixed the crews negotiator string so the right negotiator is displayedFixed an issue where ECM jammers would disappear if they were placed on a moving objectFixed some issues with Sangres shirt randomizationFixed an achievement issue where “Celsius or Fahrenheit?” wouldn’t trigger when using Sniper RiflesReworked the “Virus” achievement so it is no longer dependent on the players privacy settings on SteamAdded Breakin’ Feds to the list of heist for the “Who’s there?” trophyAdded a new recoil animation for the Akimbo versions of the Judge, Bronco.44 and Matever .357 RevolversFixed an issue where you could start a Safe House Raid lobby as a clientAdded Side Jobs menu item to the lobby menuFixed a crash when using AP slugs when playing with the Extra Terrestrial MutatorFixed an issue where life gain could be triggered on converted copsFixed a typo on the Story Line “Some Things Are Forever”SkillsFixed an issue where Stoic tier 5 Calm wouldn’t regenerate the delayed damage after the player got traded from CustodyDisabled critical hits for the Arbiter Grenade Launcher and Underbarrel Grenade Launcher on the Little Friend 7.62 Assault RifleFixed an issue where the effect of the Aced Confidence would get lost if the player re-equips the Joker skillFixed an issue with converted cops getting stuck on several levelsFixed an issue where Suppressed Sentry Guns could be used as Secondary Deployable when Engineering skill was removedInventoryFixed so the Raven Shotgun has the correct mods and allow the correct combinations of modsAdded the PBS Suppressor and the Grips to the mods for the Akimbo Tatonka Submachine GunsFixed crash related to the Judge and the skin Anarcho from the Sydney SafeAdded the Tactical Suppressor to the Akimbo CMP Submachine GunsFixed a crash related to modifying the Cavity 9mmFixed a crash when clicking between the name of a profile and the change profile arrowFixed a crash when trying to use a weapon that was crafted with missing color customization data on the gadgetFixed an issue where the Specialist Knives would get unequipped upon restarting the gameAdded the Immortal Python skin to the White Streak Akimbo PistolsMasksChanged hair state on the the Augmentation maskFixed a clipping issue involving the Dallas mask and Jacket’s hairFixed a clipping issue involving the Fedora mask and Dallas’ hairFixed the pattern compatibility for the Wrath maskFixed straps clipping through the mask Old Blood and GutsFixed so all heisters use the same version of the BalaclavaFixed a clipping issue with one of the eyes on the Greed maskFixed an issue where the backplate would be visible when previewing John Wick’s glassesFixed a clipping issue with The Gas Mask on JacketRe-positioned the Tiara on Sydney for a better fitFixed a clipping issue with the Commando on SydneyFixed a typo in the description for the 44th maskLevelAftershockRemoved some vegetation that was clipping through a wall Tweaked positioning on multiple vehicles that was clipping with other objectsMoved a particle effect for flames that appeared to be floatingMoved one animation so cops no longer repel into the truck below the bridgeRemoved garbage piles that was see-through from one sideFixed a LOD issue on tentsAlaskan DealFixed a briefcase that was spawning without moneyFixed a chair that was clipping with a tableThe BasicsFixed a location on Stealth Day 1 where the player could get stuck next to a containerFixed an issue where dominating a cop in the beginning could block progression on Loud Day 2Birth of SkyFixed a LOD issue on a windowDisabled the spawn of Captain Winters when the players are too close to the boat, to avoid a crashBomb: ForestFixed a typo on the word “Thick” within a objective descriptionBreakin’ FedsFixed an issue where the player could find hidden loot in the wallsReworked waypoint logic for the door to the Evidence roomFixed the location where the player could get stuck in the HR roomReworked the animation on the cupboard in Garrett’s office, it should now be stopping players from getting stuckBrooklyn BankTweaked enemy spawn animations from the bridgeReworked logic for the tarps waypoint stopping it from getting stuckFixed bag collision around the vault door Removed some floating pipesFixed vision blockers so cops no longer can shoot through the vault ceiling Car ShopFixed an issue when using a ECM jammer before entering the manager’s office preventing progression through the levelCook Off/Rats day 1Tweaked the blur zone by the meth labFixed some barrels clipping with each otherFixed a clipping issue related to bordering up some windowsTweaked the lightingDiamond HeistFixed an issue where the Stealth secure area could be used in LoudRelocated doors and signs that was not aligned with the wallMoved a floating party hat to the tableRealigned a whiteboard to the wall that was previously out of placeFixed an issue with the lazer outside the vault so they now trigger the alarmFixed an issue where a Sniper could shoot the player through the wall in the Red Diamond roomTransport: Crossroads/Downtown/Harbor/ParkFixed an issue where securing multiple bags at the same time could block the escapeGoat Simulator day 2Fixed an issue where the player could be teleported outside of the truck at the escape, making the player unable to complete the heistFixed floating preplanning assets Fixed an issue where the assets didn’t spawn if the heist was restartedHeat StreetFixed several pieces of graffiti partially disappearing into the wallFixed several pieces of graffiti that was too far away form the wall Fixed clipping scaffolding propsFixed a pillar that was clipping into a wallAdjusted location of missing light props so they match the lightingFixed a VO line asking the player to follow Bile when they should just wait for himFixed an issue with a cop car that previously drove through Matt’s escape van Added a missing VO reminder for the first fuel canRealigned the interior inside one of the shopsHenry’s RockFixed an issue where the enemy could interrupt the hacking of the turrets, even though they had already been blown upAdded breakable screens to the Computer LabReworked the cops interruption logic for computers and powerboxesSpecials have been excluded from the interruption of computers and powerboxesFixed so Locke don’t remind the player to hack the control boxes when the hacking is activeRepositioned some cables so that they no longer clip with the floorHotline Miami day 1Reworked the Sniper spawn logicFixed an issue with a ladder clipping with the balcony railingFixed some light leaking through a wallFixed flickering issue with a fenceAdded a missing collision in a doorwayJewelry StoreFixed an issue where Snipers could shoot through a buildingDisabled dumpster interaction when dumpster spawn is not usedRemoved one out of place building in the backdrop Moved out of place heat sourceFixed some flickering leaves on the main streetFixed multiple cases of flickering graffitiFixed a hole in the levelPanic RoomFixed Sniper spawn logic so they no longer spawn too oftenRemoved a line of text that was out of placeSafe HouseFixed an issue where players could get stuck in Dragan’s roomFixed a crash when clients dealt poison damage to the punching bagFixed an issue where players could get stuck in Sydney’s roomShadow RaidFixed an issue where two locations always spawned loot and they were not added to the randomisationFixed two locations where the player could see out of the levelRepositioned the thermite asset so it no longer clips with the ground Fixed a doorway by the waterfront where civilians were unable to be escorted through itReworked guard path for the guard that sometimes was stuck in a doorway by the waterfrontRemoved out of place collision related to a ladder that is not always spawningSlaughterhouseTeam-AI no longer masks up right awayMoved Grenade asset so it does not clip with other objectsRepositioned fence that was both floating and clippingTransport: Train HeistFixed collision on dumpsters so bags can be picked back up if placed withinUkrainian JobFixed so the dumpsters can be openedThe Yacht HeistRepositioned multiple lamps that were clipping with the wallsFixed flickering issues in two locations with the color tags next to the laptopsFixed an issue with a despawning light at the spawn locationRemoved some NPCs from the top floor crowd that were stuck in T-poseFixed clipping issues with some boxes in the basementAdded missing alarm sound to the point of no returnFixed a location where the player could get stuck behind the fridge doorsFixed the spawns and the sound for the tape recordersFixed interactions on the override switches, so players can’t interact through the floorFixed the outline on the hard drive for drop in clientsChanged interaction text for the override switchesVRFixed an issue where windows could break when masking upFixed a sound loop for both the Saw and the FlamethrowerReworked the logic for Sentry Guns on the beltFixed a crash related to corrupt belt IDs […]



  • PAYDAY 2: Hotfix 179.2


    by OVERKILL_symN on April 30, 2018 at 12:55 pm

    ​Spring Break 2018 is officially over and once more we’d like to say thank you to everyone who has been a part of it. We had a great time watching you all try the new content, play with us on discord or collectively laugh about someone’s Javelin skills! Today’s hotfix addresses some of the reported issues on our new Henry’s Rock heist, but more in the changelog further down.Nap time, OVERKILL_symNOVERKILL – a Starbreeze Studio.Update 179.2 ChangelogUpdate size: 12.6 MbHenry’s RockFixed the description for the achievement “Boom, Headshot!”Increased the size of the text on the main hub computerTweaked damage and health for turretsFixed an issue where you could go outside the levelFixed an issue with the Box bag being duplicated in the Bio LabFixed an issue where you could get a longer hack time if interacting with the hackboxes to fast […]



  • Grains of truth… One step closer!


    by OVERKILL_Tobias on April 29, 2018 at 5:25 pm

    ​[www.thesecretisreallyreal.com]Spring Break Day 7, something terrible has happened to our beloved SkepticGuy. We have tried to get in contact with him but there is no answer. Sadly, this might just be the last post on thesecretisreallyreal.com.[www.thesecretisreallyreal.com]This now marks the end of Spring Break 2018. We hope you enjoyed these 7 days as much as we have, and that you’ll join us again for whatever comes next. Let us know in the comments or on the Steam forums what you thought of the event and the story developments.New HeistWe saved something special for last, the Henry’s Rock job. Locke has something planned for you if you are up to it. The gang is going to a remote and secure location, a Murkywater facility in the desert. Who knows what is going on there, expect heavy resistance! The Story So FarSpring Break this year has advanced the story and lore of PAYDAY 2 a lot. We have seen some shady dealing from Commissioner Garrett and now Locke is bringing us one step closer to what Bain was after. What better way to complete the event then with a big Storyline update. All heists up to and including Henry’s Rock are now in there. Excluding only some event heists.​Just like the Event, our Steam Sale is on it’s last day.This is your chance to grab yourself a copy of ​PAYDAY 2 for the low price of $4.99.You can also upgrade to the ​PAYDAY 2: Ultimate Edition with a discount of 75%. Why not pick up the classic ​PAYDAY: The Heist for only $3.74.Lastly, our new published title ​Inked has a release discount of 10% until the 3rd of May. What is behind door number 1?OVERKILL_TobiasOVERKILL – a Starbreeze Studio.Update 179 ChangelogUpdate size: 323 MbGeneralSplit Akimbo into category(Akimbo Pistol, Akimbo SMG & Akimbo Shotgun).Improved the inspect animation for the Akimbo JudgeFixed Akimbo Judge benefiting from magazine related skillsAkimbo Bronco and Akimbo Matever no longer benefit from magazine related skillsFixed the name of the “Immortal Viper” weapon skin for the Akimbo White Steak PistolsUpdate 179.1 ChangelogUpdate size: 3.7 MbGeneralFixed an issue that clients could get stuck in the crates at the beginning of Henry’s Rock […]



  • What is real? What is fake?


    by OVERKILL_symN on April 28, 2018 at 2:39 pm

    ​[www.twitch.tv]Spring Break Day 6 and the our SkepticLad really goes above and beyond when it comes to his research. Recording a commissioner at “work” doesn’t sound legal, or at least smart if you ask me. In case you haven’t heard it so far, check his latest post: thesecretisreallyreal[www.thesecretisreallyreal.com]This years Spring Break is close to an end, therefore it’s time to talk a bit about the event so far and our contest winners! 600+ entries in our Police Report Contest on the Steam Forums! We are still impressed by the cheer amount of entries and how authentic some of them were written… don’t worry, we don’t ask further questions!The stream starts at 17:00 CEST and can be found on Twitch. Watch the Producers read some really real Police Reports! https://www.twitch.tv/starbreeze​Just like the Event, our Steam Sale is near to an end. Tomorrow is your last chance to grab yourself a copy PAYDAY 2 for the low price of $4.99 or finally upgrade to the PAYDAY 2: Ultimate Edition with a discount of 75%. Last but not least, our new published title ​Inked still has a release discount of 10% until the 3rd of May. Annnd ACTION,OVERKILL_symNOVERKILL – a Starbreeze Studio. […]

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