Reviewing Free to Play games is always difficult. How much can I really expect from something that is free? Opposed to some sayings like “Nothing in life is Free”, Nick for the VR is actually free with no catches. As I write this review – they aren’t even promoting any in-game items or additional purchases so I’m not sure what Firstborn Games’s motivation is besides a little bit of good publicity.
That said, Nick is actually a game that works. Despite being free, everything worked fine and made sense besides the lumber(read later). The goal of Nick is you’re basically fighting evil little robotic elves who are attacking your base. The enemies come from 4 directions and the game shockingly features teleport locomotion rather than just standing still like many wave shooters. While running around your base – you can power your base with power cells, grab ammo from presents, create lumber and board up your windows with a hammer. Free tip : The Hammer is OP vs enemies if you want to save ammo..at least on casual it was very strong. The game even features a tutorial in addition to the regular game which explained all the finer points of the game.
The only difficulty I faced while playing the game is the lumber. When I used the saw mill, the lumber didn’t pop out. I’m not sure if there was something else I needed to do but it seemed like it was a problem. I’ll give the benefit of the doubt though that I was doing something wrong – I didn’t have much time to experiment between waves. Another small issue is sometimes the enemies get stuck trying to get inside and they hop around randomly outside a window.
Overall – Nick looks good. It’s polished, dare I say featuring some nice Christmas themes and some one-liners similar to a Duke Nukem or Serious Sam game. It’s free – How can I not recommend it? It really doesn’t feature any less content than some games that are in the $5-$15 range that are essentially the same game so I give it my seal of approval.